![]() Thank you so much in advance! On a side-note: I do hope I posted this into the appropriate section of the forums. Has anyone had any experience with it and knows about its capabilities? How, if at all, can Gen-IV assets be transfered to RPGMXP optimally? Are there any other Tools for ROM-Hacking that are worth mentioning for Gen-IV games?Īnd most importantly: Which of the two (Pokemon Essentials or ROM-Hacking tools) would you recommend to achieve the best possible quality for a game? _Īll sort of advice is greatly appreciated. RPG Maker Unite can be found on the Unity Asset Store here.Those who register their details to the early sign-up list and complete their transaction prior to May 11, 23:59 (JST) can download the Mob Character Set for free as an early-bird bonus (This pack is planned to be made available at a later date). However, something that looks promising is SDSME. I have heard good and bad things about PPRE and other tools, but they all offer very limited possibilities for Scripting and such. On that regard, I have a few questions I would like answered: But if the RPG Maker never give a first step in this direction, we never see this kind of evolution. On the other hand, claim that it is much easier to create your own graphics in 2D than 3D, I agree with that. Something I should probably mention is that I would personally prefer going the extra mile for higher quality, which is why I am not ruling out ROM-Hacking for a massive project like this. Find games tagged Horror and RPG Maker like Dead Plate, Elevator Hitch, Project Kat, Fear & Hunger: Termina, Cold Front on itch.io, the indie game hosting marketplace. Why can not the two coexist The RPG Maker 2D, would continue to exist along with the RPG Maker 3D. It says it has already been installed, but I do not see it. Purchased and Downloaded the Midevil Fantasy Weapons Pack and the Future Fantasy Pack. This is why I seek your advice, oh wise spirits of PokeCommunity! SRDude has built a HUD Maker for RPG Maker MZ that allows for the creation of map and battle HUDs using an external, custom-built editor. ![]() ![]() The toolset that it provides seems to cater to the needs of a Gen-III-look and, from what I've seen, makes it hard to implement higher quality assets, let alone 3D-assets.Īfter fiddling around with both options, I have still not come to a convincing conclusion. What makes me hesitate in particular, is that I have yet to see truly impressive results from PE projects. Having mentioned that, I am tempted to gravitate towards using Pokemon Essentials for the RPG-Maker XP, but I cannot shake off my doubts about this option either. _ Dipping my toes into the waters of Pokemon game development, I could not help but notice the lack of resources that are available for Gen IV-type games.įrom what I understand, creating a ROM-Hack that goes beyond GBA-standards seems to be a rather tedious task because proper tools for hacking and modifying contents of the NDS games are few and, to some extent, unreliable.
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